Global Two-dimensional Community Platform Market 2023 by Company, Regions, Type and Application, Forecast to 2029

  • receipt Report ID : 148668
  • calendar_today Published On: Feb, 2023
  • file_copy Pages: 165
  • list Technology
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Two-dimensional community platform refers to a third party that provides related solutions and services for people who like animations, comics, games and other works composed of two-dimensional images.

The Two-dimensional Community Platform market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global Two-dimensional Community Platform market size will reach USD million in 2029, growing at a CAGR of % over the analysis period.

Market segmentation

Two-dimensional Community Platform market is split by Type and by Application. For the period 2023-2029, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers

Video

Comics

Audio

Social

Information

Games

Other

Market segment by Application, can be divided into

Core Two-dimensional Users

Pan-two-dimensional Users

Market segment by players, this report covers

BiliBili

AcFun Barrage Video Network

Half Dimension

Iqiyi Anime

Buka Comics

Missevan

Pixiv

KuaiKan

Stage1

KissAnime

Osu

Lofter

Niconico

Crunchyroll

Funimation

MyAnimeLis

WEBTOON

Viz

Discord

IGN

Market segment by regions, regional analysis covers

North America

Europe

Asia-Pacific (China, Japan, South Korea, Rest of Asia-Pacific)

South America

Middle East & Africa

The content of the study subjects, includes a total of 8 chapters:

Chapter 1, to describe Two-dimensional Community Platform product scope, market overview, market opportunities, market driving force and market risks.

Chapter 2, to profile the top players of Two-dimensional Community Platform, with recent developments and future plans

Chapter 3, the Two-dimensional Community Platform competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.

Chapter 4, to break the market size data at the region level, with key companies in the key region and Two-dimensional Community Platform market forecast, by regions, with revenue, from 2023 to 2029.

Chapter 5 and 6, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2023 to 2029.

Chapter 7 and 8, to describe Two-dimensional Community Platform research findings and conclusion, appendix and data source.

Frequently Asked Questions

The base year for the study has been considered 2019, historic year 2014 and 2018, the forecast period considered is from 2020 to 2027. The regions analyzed for the market include North America, Europe, South America, Asia Pacific, and Middle East and Africa. These regions are further analyzed at the country-level. The study also includes attractiveness analysis of type, application and regions which are benchmarked based on their market size, growth rate and attractiveness in terms of present and future opportunity for understanding the future growth of the market.

Market is segmented on the basis:

  • By Type
  • By Application
  • By Region
  • By Country
  • By Manufacturer

The report offers in-depth analysis of driving factors, opportunities, restraints, and challenges for gaining the key insight of the market. The report emphasizes on all the key trends that play a vital role in the enlargement of the market from 2019 to 2026.

The report provides company profile of the key players operating in the market and a comparative analysis based on their business overviews industry offering, segment market share, regional presence, business strategies, innovations, mergers & acquisitions, recent developments, joint venture, collaborations, partnerships, SWOT analysis, and key financial information.

1 Market Overview

1.1 Product Overview and Scope of Two-dimensional Community Platform

1.2 Classification of Two-dimensional Community Platform by Type

1.2.1 Overview: Global Two-dimensional Community Platform Market Size by Type: 2022 Versus 2028

1.2.2 Global Two-dimensional Community Platform Revenue Market Share by Type in 2029

1.2.3 Video

1.2.4 Comics

1.2.5 Audio

1.2.6 Social

1.2.7 Information

1.2.8 Games

1.2.9 Other

1.3 Global Two-dimensional Community Platform Market by Application

1.3.1 Overview: Global Two-dimensional Community Platform Market Size by Application: 2023 Versus 2029

1.3.2 Core Two-dimensional Users

1.3.3 Pan-two-dimensional Users

1.4 Global Two-dimensional Community Platform Market Size & Forecast

1.5 Market Drivers, Restraints and Trends

1.5.1 Two-dimensional Community Platform Market Drivers

1.5.2 Two-dimensional Community Platform Market Restraints

1.5.3 Two-dimensional Community Platform Trends Analysis

2 Company Profiles

2.1 BiliBili

2.1.1 BiliBili Details

2.1.2 BiliBili Major Business

2.1.3 BiliBili Two-dimensional Community Platform Product and Solutions

2.1.4 BiliBili Recent Developments and Future Plans

2.2 AcFun Barrage Video Network

2.2.1 AcFun Barrage Video Network Details

2.2.2 AcFun Barrage Video Network Major Business

2.2.3 AcFun Barrage Video Network Two-dimensional Community Platform Product and Solutions

2.2.4 AcFun Barrage Video Network Recent Developments and Future Plans

2.3 Half Dimension

2.3.1 Half Dimension Details

2.3.2 Half Dimension Major Business

2.3.3 Half Dimension Two-dimensional Community Platform Product and Solutions

2.3.4 Half Dimension Recent Developments and Future Plans

2.4 Iqiyi Anime

2.4.1 Iqiyi Anime Details

2.4.2 Iqiyi Anime Major Business

2.4.3 Iqiyi Anime Two-dimensional Community Platform Product and Solutions

2.4.4 Iqiyi Anime Recent Developments and Future Plans

2.5 Buka Comics

2.5.1 Buka Comics Details

2.5.2 Buka Comics Major Business

2.5.3 Buka Comics Two-dimensional Community Platform Product and Solutions

2.5.4 Buka Comics Recent Developments and Future Plans

2.6 Missevan

2.6.1 Missevan Details

2.6.2 Missevan Major Business

2.6.3 Missevan Two-dimensional Community Platform Product and Solutions

2.6.4 Missevan Recent Developments and Future Plans

2.7 Pixiv

2.7.1 Pixiv Details

2.7.2 Pixiv Major Business

2.7.3 Pixiv Two-dimensional Community Platform Product and Solutions

2.7.4 Pixiv Recent Developments and Future Plans

2.8 KuaiKan

2.8.1 KuaiKan Details

2.8.2 KuaiKan Major Business

2.8.3 KuaiKan Two-dimensional Community Platform Product and Solutions

2.8.4 KuaiKan Recent Developments and Future Plans

2.9 Stage1

2.9.1 Stage1 Details

2.9.2 Stage1 Major Business

2.9.3 Stage1 Two-dimensional Community Platform Product and Solutions

2.9.4 Stage1 Recent Developments and Future Plans

2.10 KissAnime

2.10.1 KissAnime Details

2.10.2 KissAnime Major Business

2.10.3 KissAnime Two-dimensional Community Platform Product and Solutions

2.10.4 KissAnime Recent Developments and Future Plans

2.11 Osu

2.11.1 Osu Details

2.11.2 Osu Major Business

2.11.3 Osu Two-dimensional Community Platform Product and Solutions

2.11.4 Osu Recent Developments and Future Plans

2.12 Lofter

2.12.1 Lofter Details

2.12.2 Lofter Major Business

2.12.3 Lofter Two-dimensional Community Platform Product and Solutions

2.12.4 Lofter Recent Developments and Future Plans

2.13 Niconico

2.13.1 Niconico Details

2.13.2 Niconico Major Business

2.13.3 Niconico Two-dimensional Community Platform Product and Solutions

2.13.4 Niconico Recent Developments and Future Plans

2.14 Crunchyroll

2.14.1 Crunchyroll Details

2.14.2 Crunchyroll Major Business

2.14.3 Crunchyroll Two-dimensional Community Platform Product and Solutions

2.14.4 Crunchyroll Recent Developments and Future Plans

2.15 Funimation

2.15.1 Funimation Details

2.15.2 Funimation Major Business

2.15.3 Funimation Two-dimensional Community Platform Product and Solutions

2.15.4 Funimation Recent Developments and Future Plans

2.16 MyAnimeLis

2.16.1 MyAnimeLis Details

2.16.2 MyAnimeLis Major Business

2.16.3 MyAnimeLis Two-dimensional Community Platform Product and Solutions

2.16.4 MyAnimeLis Recent Developments and Future Plans

2.17 WEBTOON

2.17.1 WEBTOON Details

2.17.2 WEBTOON Major Business

2.17.3 WEBTOON Two-dimensional Community Platform Product and Solutions

2.17.4 WEBTOON Recent Developments and Future Plans

2.18 Viz

2.18.1 Viz Details

2.18.2 Viz Major Business

2.18.3 Viz Two-dimensional Community Platform Product and Solutions

2.18.4 Viz Recent Developments and Future Plans

2.19 Discord

2.19.1 Discord Details

2.19.2 Discord Major Business

2.19.3 Discord Two-dimensional Community Platform Product and Solutions

2.19.4 Discord Recent Developments and Future Plans

2.20 IGN

2.20.1 IGN Details

2.20.2 IGN Major Business

2.20.3 IGN Two-dimensional Community Platform Product and Solutions

2.20.4 IGN Recent Developments and Future Plans

3 Market Competition, by Players

3.1 Global Two-dimensional Community Platform Revenue and Share by Players (2023 & 2029)

3.2 Two-dimensional Community Platform Players Head Office, Products and Services Provided

3.3 Two-dimensional Community Platform Mergers & Acquisitions

3.4 Two-dimensional Community Platform New Entrants and Expansion Plans

4 Global Two-dimensional Community Platform Forecast by Region

4.1 Global Two-dimensional Community Platform Market Size by Region: 2023 VS 2029

4.2 Global Two-dimensional Community Platform Market Size by Region, (2023-2029)

4.3 North America

4.3.1 Key Companies of Two-dimensional Community Platform in North America

4.3.2 Current Situation and Forecast of Two-dimensional Community Platform in North America

4.3.3 North America Two-dimensional Community Platform Market Size and Prospect (2023-2029)

4.4 Europe

4.4.1 Key Companies of Two-dimensional Community Platform in Europe

4.4.2 Current Situation and Forecast of Two-dimensional Community Platform in Europe

4.4.3 Europe Two-dimensional Community Platform Market Size and Prospect (2023-2029)

4.5 Asia-Pacific

4.5.1 Key Companies of Two-dimensional Community Platform in Asia-Pacific

4.5.2 Current Situation and Forecast of Two-dimensional Community Platform in Asia-Pacific

4.5.3 Asia-Pacific Two-dimensional Community Platform Market Size and Prospect (2023-2029)

4.5.4 China

4.5.5 Japan

4.5.6 South Korea

4.6 South America

4.6.1 Key Companies of Two-dimensional Community Platform in South America

4.6.2 Current Situation and Forecast of Two-dimensional Community Platform in South America

4.6.3 South America Two-dimensional Community Platform Market Size and Prospect (2023-2029)

4.7 Middle East & Africa

4.7.1 Key Companies of Two-dimensional Community Platform in Middle East & Africa

4.7.2 Current Situation and Forecast of Two-dimensional Community Platform in Middle East & Africa

4.7.3 Middle East & Africa Two-dimensional Community Platform Market Size and Prospect (2023-2029)

5 Market Size Segment by Type

5.1 Global Two-dimensional Community Platform Market Forecast by Type (2023-2029)

5.2 Global Two-dimensional Community Platform Market Share Forecast by Type (2023-2029)

6 Market Size Segment by Application

6.1 Global Two-dimensional Community Platform Market Forecast by Application (2023-2029)

6.2 Global Two-dimensional Community Platform Market Share Forecast by Application (2023-2029)

7 Research Findings and Conclusion

8 Appendix

8.1 Methodology

8.2 Research Process and Data Source

8.3 Disclaimer

List of Tables

Table 1. Global Two-dimensional Community Platform Revenue by Type, (USD Million), 2023 VS 2029

Table 2. Global Two-dimensional Community Platform Revenue by Application, (USD Million), 2023 VS 2029

Table 3. BiliBili Corporate Information, Head Office, and Major Competitors

Table 4. BiliBili Major Business

Table 5. BiliBili Two-dimensional Community Platform Product and Solutions

Table 6. AcFun Barrage Video Network Corporate Information, Head Office, and Major Competitors

Table 7. AcFun Barrage Video Network Major Business

Table 8. AcFun Barrage Video Network Two-dimensional Community Platform Product and Solutions

Table 9. Half Dimension Corporate Information, Head Office, and Major Competitors

Table 10. Half Dimension Major Business

Table 11. Half Dimension Two-dimensional Community Platform Product and Solutions

Table 12. Iqiyi Anime Corporate Information, Head Office, and Major Competitors

Table 13. Iqiyi Anime Major Business

Table 14. Iqiyi Anime Two-dimensional Community Platform Product and Solutions

Table 15. Buka Comics Corporate Information, Head Office, and Major Competitors

Table 16. Buka Comics Major Business

Table 17. Buka Comics Two-dimensional Community Platform Product and Solutions

Table 18. Missevan Corporate Information, Head Office, and Major Competitors

Table 19. Missevan Major Business

Table 20. Missevan Two-dimensional Community Platform Product and Solutions

Table 21. Pixiv Corporate Information, Head Office, and Major Competitors

Table 22. Pixiv Major Business

Table 23. Pixiv Two-dimensional Community Platform Product and Solutions

Table 24. KuaiKan Corporate Information, Head Office, and Major Competitors

Table 25. KuaiKan Major Business

Table 26. KuaiKan Two-dimensional Community Platform Product and Solutions

Table 27. Stage1 Corporate Information, Head Office, and Major Competitors

Table 28. Stage1 Major Business

Table 29. Stage1 Two-dimensional Community Platform Product and Solutions

Table 30. KissAnime Corporate Information, Head Office, and Major Competitors

Table 31. KissAnime Major Business

Table 32. KissAnime Two-dimensional Community Platform Product and Solutions

Table 33. Osu Corporate Information, Head Office, and Major Competitors

Table 34. Osu Major Business

Table 35. Osu Two-dimensional Community Platform Product and Solutions

Table 36. Lofter Corporate Information, Head Office, and Major Competitors

Table 37. Lofter Major Business

Table 38. Lofter Two-dimensional Community Platform Product and Solutions

Table 39. Niconico Corporate Information, Head Office, and Major Competitors

Table 40. Niconico Major Business

Table 41. Niconico Two-dimensional Community Platform Product and Solutions

Table 42. Crunchyroll Corporate Information, Head Office, and Major Competitors

Table 43. Crunchyroll Major Business

Table 44. Crunchyroll Two-dimensional Community Platform Product and Solutions

Table 45. Funimation Corporate Information, Head Office, and Major Competitors

Table 46. Funimation Major Business

Table 47. Funimation Two-dimensional Community Platform Product and Solutions

Table 48. MyAnimeLis Corporate Information, Head Office, and Major Competitors

Table 49. MyAnimeLis Major Business

Table 50. MyAnimeLis Two-dimensional Community Platform Product and Solutions

Table 51. WEBTOON Corporate Information, Head Office, and Major Competitors

Table 52. WEBTOON Major Business

Table 53. WEBTOON Two-dimensional Community Platform Product and Solutions

Table 54. Viz Corporate Information, Head Office, and Major Competitors

Table 55. Viz Major Business

Table 56. Viz Two-dimensional Community Platform Product and Solutions

Table 57. Discord Corporate Information, Head Office, and Major Competitors

Table 58. Discord Major Business

Table 59. Discord Two-dimensional Community Platform Product and Solutions

Table 60. IGN Corporate Information, Head Office, and Major Competitors

Table 61. IGN Major Business

Table 62. IGN Two-dimensional Community Platform Product and Solutions

Table 63. Global Two-dimensional Community Platform Revenue (USD Million) by Players (2023 & 2029)

Table 64. Global Two-dimensional Community Platform Revenue Share by Players (2023 & 2029)

Table 65. Two-dimensional Community Platform Players Head Office, Products and Services Provided

Table 66. Two-dimensional Community Platform Mergers & Acquisitions in the Past Five Years

Table 67. Two-dimensional Community Platform New Entrants and Expansion Plans

Table 68. Global Market Two-dimensional Community Platform Revenue (USD Million) Comparison by Region (2023 VS 2029)

Table 69. Global Two-dimensional Community Platform Revenue Market Share by Region (2023-2029)

Table 70. Key Companies of Two-dimensional Community Platform in North America

Table 71. Current Situation and Forecast of Two-dimensional Community Platform in North America

Table 72. Key Companies of Two-dimensional Community Platform in Europe

Table 73. Current Situation and Forecast of Two-dimensional Community Platform in Europe

Table 74. Key Companies of Two-dimensional Community Platform in Asia-Pacific

Table 75. Current Situation and Forecast of Two-dimensional Community Platform in Asia-Pacific

Table 76. Key Companies of Two-dimensional Community Platform in China

Table 77. Key Companies of Two-dimensional Community Platform in Japan

Table 78. Key Companies of Two-dimensional Community Platform in South Korea

Table 79. Key Companies of Two-dimensional Community Platform in South America

Table 80. Current Situation and Forecast of Two-dimensional Community Platform in South America

Table 81. Key Companies of Two-dimensional Community Platform in Middle East & Africa

Table 82. Current Situation and Forecast of Two-dimensional Community Platform in Middle East & Africa

Table 83. Global Two-dimensional Community Platform Revenue Forecast by Type (2023-2029)

Table 84. Global Two-dimensional Community Platform Revenue Forecast by Application (2023-2029)

List of Figures

Figure 1. Two-dimensional Community Platform Picture

Figure 2. Global Two-dimensional Community Platform Revenue Market Share by Type in 2029

Figure 3. Video

Figure 4. Comics

Figure 5. Audio

Figure 6. Social

Figure 7. Information

Figure 8. Games

Figure 9. Other

Figure 10. Two-dimensional Community Platform Revenue Market Share by Application in 2029

Figure 11. Core Two-dimensional Users Picture

Figure 12. Pan-two-dimensional Users Picture

Figure 13. Global Two-dimensional Community Platform Market Size, (USD Million): 2023 VS 2029

Figure 14. Global Two-dimensional Community Platform Revenue and Forecast (2023-2029) & (USD Million)

Figure 15. Two-dimensional Community Platform Market Drivers

Figure 16. Two-dimensional Community Platform Market Restraints

Figure 17. Two-dimensional Community Platform Market Trends

Figure 18. BiliBili Recent Developments and Future Plans

Figure 19. AcFun Barrage Video Network Recent Developments and Future Plans

Figure 20. Half Dimension Recent Developments and Future Plans

Figure 21. Iqiyi Anime Recent Developments and Future Plans

Figure 22. Buka Comics Recent Developments and Future Plans

Figure 23. Missevan Recent Developments and Future Plans

Figure 24. Pixiv Recent Developments and Future Plans

Figure 25. KuaiKan Recent Developments and Future Plans

Figure 26. Stage1 Recent Developments and Future Plans

Figure 27. KissAnime Recent Developments and Future Plans

Figure 28. Osu Recent Developments and Future Plans

Figure 29. Lofter Recent Developments and Future Plans

Figure 30. Niconico Recent Developments and Future Plans

Figure 31. Crunchyroll Recent Developments and Future Plans

Figure 32. Funimation Recent Developments and Future Plans

Figure 33. MyAnimeLis Recent Developments and Future Plans

Figure 34. WEBTOON Recent Developments and Future Plans

Figure 35. Viz Recent Developments and Future Plans

Figure 36. Discord Recent Developments and Future Plans

Figure 37. IGN Recent Developments and Future Plans

Figure 38. Global Two-dimensional Community Platform Revenue Market Share by Region (2023-2029)

Figure 39. Global Two-dimensional Community Platform Revenue Market Share by Region in 2029

Figure 40. North America Two-dimensional Community Platform Revenue (USD Million) and Growth Rate (2023-2029)

Figure 41. Europe Two-dimensional Community Platform Revenue (USD Million) and Growth Rate (2023-2029)

Figure 42. Asia-Pacific Two-dimensional Community Platform Revenue (USD Million) and Growth Rate (2023-2029)

Figure 43. South America Two-dimensional Community Platform Revenue (USD Million) and Growth Rate (2023-2029)

Figure 44. Middle East & Africa Two-dimensional Community Platform Revenue (USD Million) and Growth Rate (2023-2029)

Figure 45. Global Two-dimensional Community Platform Market Share Forecast by Type (2023-2029)

Figure 46. Global Two-dimensional Community Platform Market Share Forecast by Application (2023-2029)

Figure 47. Methodology

Figure 48. Research Process and Data Source